2 also includes many bug fixes and suggestions that have popped up since I left on holidays. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Entity Texture Features CurseForge Modrinth - Adds many new Entity Texture Features, including entity and player skin features. Settings & configuration. 2. This mod should be compatible with any mod added entities. 1 on Modrinth. 0. 20. 1. Download Report . Settings can be changed in-game with Mod Menu, or the config file can be found at config/entity_texture_features. Individual part textures are not supported (you can only specify texture and texture size in the . You need OptiFine (or ideally, Entity Texture Features + Entity Model Features because OptiFine is kinda crappy past 1. added shulker bullet texture support. - added an option 'enabled by default' to set ETF to not tamper with any. Thanks to the power of Entity Texture Features, 7 variants glow like the glow squid or Enderman's eyes. json; A few of these options can also be changed via the Puzzle mod; Mod support. [ETF] Entity Texture Features Mod. Settings & configuration. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. fixed crashes during random entity property testing in ETF and EMF, all random property. improved resource reloading mixin. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. 2. 4 Fabric & Quilt. None of the files are hosted on our server. Add this texture's RGB values multiplied by alpha to the previous layer. added support for end crystal random and emissive textures. Entity Texture Features 4. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. 4. github/README-assets/example-images. Inspired by the work of lavadragon15396 that is no longer available. Entity Texture Features, (At least 4. " to separate the variant (e. Supports 1. Created 2 years ago. json; A few of these options can also be changed via the Puzzle mod; Mod support. jem file). Modrinth is open source. [EMF] Entity Model Features [Fabric & Forge] - Minecraft Mods - CurseForge Home Minecraft Mods [EMF] Entity Model Features [Fabric & Forge] [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,805,034 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License Game Versions View all 1. This modified version is only there to bridge the gaps between dorianpb's releases and afaik he is pretty close to releasing the overhaul. 4 Fabric & Quilt. If it helps phoenix's texture pack uses the "name. 6. Supports 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 3] further api tweaks for EMF; fixed distanceTo property not working in 4. added model texture override support. 1,538 follower s. 7. 20. Created 2 years. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings & configuration. 2620 downloads. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 0 - 1. Supports 1. This mod should be compatible with any mod added entities. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. Download [ETF] Entity Texture Features 4. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. Settings & configuration. g. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options ===== Since I've already made posts explaining various common problems with my pack and mediafire, any comments. 6. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". json; A few of these options can also be changed via the Puzzle mod; Mod support. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. Settings & configuration. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. ETF is a Fabric and Forge mod that adds new features to entity textures, such as custom, random, emissive and blinking textures for mobs, skins and more. +Player skin features!)quick fix for a crash on forge. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. g big_chungus_0. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. Last updated Nov 4, 2023. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. Download [ETF] Entity Texture Features 2. g. 3. Entity Model Features An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options Since I've already made posts explaining various common problems with my pack and mediafire , any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted. More Texture Animations . Supports 1. ETF (1. fixed api methods not being static. "Settings & configuration. Chickens (6 new variations) Slime (1 new variation) All textures except zombie ones were taken from Example Random Entity Texture pack by ewanhowell5195. 402 downloads. 1 Release 4. [V4. 1 Forge. Settings & configuration. 5% would not trigger 0-3% or 4-6% checks. Settings & configuration. Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsCustom, Emissive and Varied mobs like Optifine and so much more. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. changed: block entity features will not render if the texture is animated as it is not supported (no need to change settings) [V3. 0] Update summary: ETF 4. 2. NOT AN OFFICIAL MINECRAFT PRODUCT. - added an option 'enabled by default' to set ETF to not tamper with any. 2. g. To have the best of both worlds. json; A few of these options can also be changed via the Puzzle mod; Mod support. Feel free to give feedback. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. Client Decoration Utility. #179 opened on Jun 24 by SungHerobrine97. Published on Jul 26, 2022. +Player skin features!)added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. 20. Project ID. 3553 downloads. Random Entities changes an entity's texture based on its qualities, such as position, NBT rules, the time, and more. 3. Minecraft Crashed since installed ETF Mod bug. 3. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 4. Published on Apr 23, 2023. overlay. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. #1. The attach option is not supported. Download [ETF] Entity Texture Features 4. 4I1XuqiY. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Download [ETF] Entity Texture Features 4. Mods Plugins Data Packs Shaders Resource. 6. ETF Changelog: [V3. 16 on Modrinth. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. - fixed crash in skin tool when selecting pixels (likely present in 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. png") Animatica textures are now detected and prevent. Supports 1. 2. textures ending with numbers now use the separator ". removed compatibility warning that disabled block entity features with the quark mod present, issue has been fixed. " like OptiFine for variants (e. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textureslike OptiFine for variants * (e. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. The random textures must be named after this format: TextureName#. 106775 downloads. 1 [ETF] Entity Texture Features 4. added a GUI for selecting player features and saving or uploading a player feature ready skin with all your choices (openable when in-game from the new settings GUI) added new mob texture properties: ( Documentation Here. g "mob4. 10 on Modrinth. Auto-featured . ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 1k download s. Versions [ETF] Entity Texture Features 4. InjectionError: Critical injection failure: Argument modifier method. 3. Entity Texture Features Mod (1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 3 Fabric & Quilt. Entity Texture Features 4. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. features. 3] sheep wool support added (wool doesn't apply dye color to the emissive texture, use custom texture colour properties to set an altered coloured texture instead if required. json; A few of these options can also be changed via the Puzzle mod; Mod support. Changelog. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Custom, Emissive and Varied mobs like Optifine and so much more. 9 on Modrinth. 20–1. 1 Version [ETF] Entity Texture Features 4. 1 Forge & Neoforge. 3 on Modrinth. 20-4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 19. Settings & configuration. png") Animatica textures are now detected and prevent. [ETF] Entity Texture Features Mod. This mod should be compatible with any mod added entities. [4. 4 on Modrinth. Player Skin Features & Additions, including support for most of the above features. g "mob4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. fixed texture names ending with numbers not correctly using a ". 20. 862. 18. 2, 1. 6. Download Report . 4. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. Animated block entity textures. 571. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 on Modrinth. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. Project ID. Entity Texture Features:这个mod实现的是同种生物可以获得不同的皮肤,生物的眨眼动效也得以实现,生物可以使用发光材质了,并且还可以像OF那样对使用了不同名的同种物品使用不同材质。Download [ETF] Entity Texture Features 4. 2 Forge. Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. Changelog. Blinking mobs. Example Random Entity Textures. Changelog. Download [ETF] Entity Texture Features 4. Time: 8/2/22, 6:19 AM Description: Rendering entity in world java. png) fixed health property not working at all in 4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. diguise-heads , impersonate , or fabric tailor Changelog. Instead for textures the purple and black texture is used and the directory for the texture is. This mod should be compatible with any mod added entities. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. In this video you will learn how to make your own Player texture for Minecraft. 3. 571. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. 1,491 follower s. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1 [ETF] Entity Texture Features 4. 2k download s. 6. Download Report . properties but the additional texture didn't. Updated 4 days ago. png") Animatica textures are now detected and prevent certain ETF. +Player skin features!) [ETF] Entity Texture Features Mod. Entity Texture Features - [Fabric & Forge] Mods 5,125,602 Downloads Last Updated: Mar 24, 2023 Game Version: 1. -Put the contents of the random/entity folder in both the normal minecraft textures entity folder and optifine random entity folders -Checked random entities was on and if another resource pack that makes use of it was working, and that resource pack worked just fineETF v4. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Supports 1. " like OptiFine for variants (e. This mod should be compatible with any mod added entities. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Settings & configuration. Created 2 years. (Customised just like Optifine, by Biome, Name, Height, etc. 6. [ETF] Entity Texture Features Mod. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. g "mob4. This mode uses the Bright emissive rendering mode normally and automatically changes to, the more shader compatible, Default / Dull emissive rendering mode when shaders are enabled. 4, fabric,forge: 1. 5. Supports 1. ProTip! Adding no:label will show everything without a label. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. ETF supports a new Names (plural) property using previous ETF name behaviour. +Player skin features!) ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. This mod should be compatible with any mod added entities. getBlockStateAtPos(). 2. 4. - forge version updated to 1. 351 downloads. png 1,280 × 1,280; 10 KB Dragon Fireball (texture). 1. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 12. Settings & configuration. 20 Other Texture Pack. Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. 20-pre1 Fabric. +Player skin features!)changed: textures with property files that do not read correctly and cause problems will now fall back to the vanilla texture instead of randomly picking and causing confusion. 4 Fabric & Quilt. 19–1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4056 downloads. Settings & configuration. 19. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Puzzle 1. 0. 3 brings with it many fixes and stability issues as well as compatibility features and some long time missing features. "name=\u00a74\u00a7oName". This mod should be compatible with any mod added entities. 2. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. [4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. Add a Comment. Published on May 10, 2023. Settings & configuration. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. 6. Changelog. " to separate the variant (e. forge1. 816. 0] Update summary: ETF v4. It supports all features of the proposed Fabric Rendering API plus extensions defined in FREX. [ETF] Entity Texture Features Mod. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. (from modrinth). - fixed elytra emissive texture rendering. - By IrisShaders. This project is licensed with LGPL v3. Supports 1. - added support for. Download [ETF] Entity Texture Features 4. names property will also match against the whole line ( (names. Fully compatible with Sodium & Fresh Animations. png should variate with big_chungus_0. 6 [ETF] Entity Texture Features 4. - By traben_0 Custom item textures. png" now variates with "mob4. Settings & configuration. Last Modified: 2023-09-22 23:17:41. 16 crashes. Settings & configuration. 19 (Mod menu, iris, etc); elytra size fix now set disabled by default [V3. Settings & configuration. - block entity features will not render if the texture is animated as it is not supported * (no need to change settings)*. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. fixed parrots not being random or emissive on player shoulders. 559 downloads. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. Download [ETF] Entity Texture Features 4. Changelog. Download [EMF] Entity Model Features 1. 1,559 follower s. +Player skin features!)Custom, Emissive and Varied mobs like Optifine and so much more. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. - improved compat with modded custom boat type textures. Settings & configuration. It is compatible with OptiFine, Sodium, Iris Shaders and other shaders, and supports many mod added entities. 2 and IIRC it doesn't support changing the player model, which EMF does) to add stuff like animations, modified. Animated entity textures. x 2. fixed texture names ending with numbers not correctly using a ". ”Settings & configuration. The vanilla directory minecraft/textures/entity or wherever a modded entity's texture happens to be by default. json; A few of these options can also be changed via the Puzzle mod; Mod support. Changelog [4. json; A few of these options can also be changed via the Puzzle mod; Mod support. Works with ETF mod and Optifine. Added: - Optifine parity: Size & Color texture properties. 2 will remain supported with feature updates, but 1. [V3. 18. like OptiFine for variants * (e. Published on Nov 4, 2023. Published on Oct 30, 2023. Versions Entity Texture Features 4. "maxHealth" texture property to vary textures by their max health *(useful for horses, and all mobs)*Several fixes, primarily for the random property system rewrite in 4. 2=iregex:(technoblade|1)" value comments sorted by Best Top New Controversial Q&A Add a Comment. Entity Texture Features - Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric[ETF] Entity Texture Features Mod. BisectHostingMODRINTH. 4. 20 Other Texture Pack. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. injection. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. png" now variates with "mob4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 3 while flying fast in creative mode in single player.